© Valve Corporation. But it was good to the clean up regardless. This is one amazing tool ... wow, wow and just wow. [DARK SOULS 3] "Fix" to FPS drops in some areas There is a lot of "fixes" out there for this problem, but the real thing is that this game uses a lot of VRAM(videocard memory) in some areas and if you dont have the recommended videocard u will experience fps drops. Nope. I could be in the middle of a regular trash mod fight, busy with a boss , just entering a new area … or even after clearing a area of trash mobs and just drinking an estus flask. Alle Marken sind Eigentum ihrer jeweiligen Besitzer in den USA und anderen Ländern. Even more with the issue occurring on lowres/low details. The only way to "fix it" if u have a low/mid-end 2gb videocard is to lower the resolution. My GPU is working 90-100% during the good part of the game, when I encounter the drop … my GPU drops to near no usage during the time frame. It's like a small "chop" from 60 down to 58-55 for a split second and it's almost always in the same areas. I can play witcher or whatever high end game at near max settings and my Titan XP has no problems with no nearly no FPS lag or GPU drop. It's stupid. I’m a long time DS/demon souls fan. The idea is to edit the INI files of the game to reduce the amount of particles rendered and improve the performances of the game, I have no clue how to do that because I only … When DS3 released I got the above issue and never quite managed to resolve it. Like the original Dark Souls, performance is heavily dependent not so much on video card performance as single-threaded processor performance. Unplugging ALL controllers (even XBOX elite) and try mouse and keyboard only. I used to have this exact problem but I forget how I fixed it, will get back to you when I remember. Does anybode else on xbox experience this? Lastly even just playing with M&K and no other controllers attached the problems had remained. GPU: No here is the weird part. So as stated above, the game seems to drop FPS to like 10FPS for a brief period then speeds up and as in like fast forwards the slow frames to catch up. Heck, since the windows 10 anniversary update I've seen my performance get worse in some games. Exclusive fullscreen should be identical. WTF! I believe this the root of the problem (though not all of it). Before and during this dip. Oh, please let me know if you recall. 30 fps stable is very playable for me. My GPU is working 90-100% during the good part of the game, when I encounter the drop … my GPU drops to near no usage during the time frame. I picked up dark souls 3 again recently. This is why the current batch of AMD CPUs will never hold down a constant 60fps--the processor literally can't feed frames to the video card fast enough, so the video card stalls. No CPU drop at the same time, no other bottle necks to that can make me conclude it’s a bottleneck to the GPU. No other game I have does this, only DS3. Hinweis: Diese Funktion ist NUR für die Meldung von Spam, Werbung und problematischen (anstößigen, beleidigenden oder unhöflichen) Beiträgen gedacht. Tip 3 – Tweak Dark Souls 3 basic settings. My laptop: i7 4700 hq, 8 gb ram, gtx 760m, win 8.1. were fine to start with. Coming back last week, still same issue. Fast google, no one could really help about it. Not sure if there is a memory leak tied to playing in 3440x1440p 100Hz or why exactly Win10 and DS3 misbehaves like it does. Around 70/80 ... now always 60. Mm, will do ... weird if that is it since its only in DS3. All rights reserved. You will see at most a 10 to 15% performance increase when switching to Windows 8.1/10 and even then it won't improve for all scenarios/types of work loads. Smooth the majority of the time. There are so many instances of the game running at about 40fps while the GPU is only at around 70% utilization for me. It seemed stupid to have HDD lock file check for afk all the freaking time. (and a little thing to add once you got it running: a little tool called "souls unsqueezed" let's you render the game in real ultrawide instead of stretched, and it's glorious!). Español - Latinoamérica (Spanish - Latin America). Specs. Cheers, thanks. You cant make magic, but u can make the game run smoother and thats what this discussion is about. The in-game graphics settings clearly show that Dark Souls 3 is a console port. Also used a USB HID detect and disable utility to make sure there were no other controllers messing with DS3. As another user above said, the only thing that seperates windows 7 and 10 is support for apis and WINDOWED performance. I dont have money for PC so im kinda out of options. 1) Issue with Vive Pro performance (but now we talking VR) 2) fanatec wheel issues 3) DS3 recent issues. Just leaving my thought here for others. I still get low fps even at 800X600. Heck XP is also good for performance, the only issue with XP is its lack of support for modern API's and the crippling issue of O/S performance worsening over time (Mostly a non-issue under Vista Service Pack 2 and newer O/S). Hello all. I also set a more aggressive FAN profile for my GPU, but my GPU temps. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. A community dedicated to everything about Dark Souls 3. Was not that checked for it. MB: ASUS RAMPAGE V EXTREME, ATX x99 (latest BIOS installed), RAM: G.SKILL Ripjaws 4 series 16GB DDR4 3000 (PC4 24000), Monitor 1: ASUS ROG SWIFT PG348Q 34" Curved 3440x1440 100Hz IPS G-SYNC, HD: Plextor M6e Series 512GB M.2 PCIe SSD (PX-G512M6e), Randomly in about a 10-15 min time frame, I would get FPS drop to 15fps or less … everything SLOWWSSS down for 2-4 seconds and then speedsup like crazy catch up the slow frames (like fast forward), Clean reinstall of Win 10, clean install of GPU drivers, clean install of DS3 (steam), On new install I have NO antivirus software installed, First disabling XBOX DVR crap and uninstalling XBOX anything from Win10 (thank you MS for this crap), Setting GPU to max performance in Nvidia Control Panel, Setting Power Plan in Win10 to Max performance, Setting Nvidia thread optimization to: None (it’s a single threaded game), On ultra wide (stretched): Tried playing the game normal 2,560 x 1,440p (not ultra-wide), same issue, On ultra wide (stretched): Tried playing the game full screen and borderless windows mode, same issue, On ultra wide (stretched): Tried playing the game 1080p! Nope, this was not the issue. Not say I know why, just that is is what helped the most for me. You cant make magic, but u can make the game run smoother and thats what this discussion is about. Any ideas most welcome at this point. I had made all the GPU tweaks suggested in the threads below. So overall, I sometimes still get new spikes when I load in new areas, or when people pop in, or large new textures load. Usually such behavior means GPU overheating. Any advice most welcome. No micro stuttering or major drop in FPS for over 1-2 seconds. But hey, not like I have many ideas left! © Valve Corporation. Einige Geodaten dieser Seite werden von, Español – Latinoamérica (Lateinamerikanisches Spanisch), Português - Brasil (Brasil. I get the same fps at 1080p max that I get at 800x600 low, which should remove any and all bottlenecks at such a paltry resolution. [Edit]. No pattern as to when this happen as far as I can tell. with low GPU setting, same issue, What I will try tonight: (since I have NO CLUE WTF is wrong), Unplugging ALL other controls and just try XBOX controller (I have HOTAS and fanatec wheel when I got DS3 I never had these extra devices so I don't think it will make a difference. I have noticed very serious fps drops about every minute.
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